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Looking for a 4-6 month internship or a short-term contract starting March 2026!
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📍 Angoulême, France (open to moving)
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After a seven-year career as a r&d engineer, followed by a career change to the video game industry, where I spent five years teaching and working as a Unity developer, I realized that I wanted to further explore my desire to design original and enticing game experiences. So I decided to retrain and pursue a master's degree in game design at the Cnam-Enjmin.
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From my experience, I came to the conclusion that game design is mainly two things:
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I’m up to anything! More seriously, I love many aspects of game design, adopting either top-down or bottom-up approches.
From focusing on 3C and game feel, prototyping gameplay loops, greyblocking levels or setting up their pace, to designing core and sub-systems, defining the progression of the game or crafting its narration, I can adapt to the many needs of any project.
My personal preference is to mix my game design and tech skills allowing me to work closely with programmers, understand their reality and plunge directly in-engine!
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You can use the navigation bar on the right! ➡️
Here is a selection of my main game projects.
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Here is all my game projects.
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You can filter projects with the categories below.
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